If specified, this should be the name of the animation you wish to spawn the actor with. This command will change the corruption of a specified country to the specified amount. The ID of the province to spawn the unit in. The country tag of the country you wish to add or remove harmony from. If specified, the country with this country tag will have the age of their consort set (as opposed to your country). This command starts a pirate within the province with the specified ID. This is a debug command. If you specify a country tag, the consort will be added to that country. Type a command into the text box and hit ENTER to send it. The value you wish to set the specified province's base production to. See argument information for subject types and IDs. The ID of the religion you wish to change the target country/provice to. The ID of the province you wish to remove a claim from.
How do I get more colonial range? : r/eu4 - reddit The amount of local autonomy you wish to add to the specified province. This command adds the specified amount to all 'power points'. The amount of administrative power you wish to add. Negative numbers will remove authority. The tag of the country you wish to add or remove fervor from. change_religion_court [court member id] [religion id]. If game controller support is disabled (default), typing this command will turn it on. A number between 0 and 4 (4 being the most isolated). EU4 Event ID List | EU4 Cheats Event IDs EU4 Event IDs Find below a list of all event IDs in EU4. Still, I feel it applies in this case. The country tag of the country you wish to add navy tradition to. By default, typing this command will turn on instant colonization. This command adds the specified amount to the specified province's base unrest. harmony [amount] [country tag] DLC: Mandate of Heaven. This command adds a country (specified by a country tag) to your interest. The amount of levels to add in all technology types. This command changes the date of the game to the date specified. I'm also interested in technology and entrepreneurship. This is a debug command. The tag of the country you wish to change the Republican Tradition value of. The country you wish to start the event within. If those hotkeys aren't working for you, or need more help with using the console, see our console guide. The ID of the imperial incident you wish to start. This command prints the version of Europa Universalis IV your game is running. Thomadz 3 yr. ago Powers are administrative, military, diplomatic, etc. This command reloads the game's heightmaps. The northern coastal provinces of the United States are the first priority. The ID of the province you wish to make a backer of the current parliament issue. Press ~ (the key above TAB) to bring up the console. This command causes all spies belonging to the specified country fail. Note that this number will be multiplied by 1000, so a value of 2 here would add 2,000 manpower. For example, entering 3 here would mean all crash dumps made more than 3 days ago would be permanently deleted. The country tag of the country that you wish to play as. The name of the newly created light flagship (i.e. add_liberty_desire [amount] [country tag]. The tag of the country you wish for the consort to be from. If not specified, the liberty desire of the country you are currently playing as will be changed.
Is it possible to increase coring distances from core provinces? : eu4 The country tag of the country you wish to add or remove doom to/from. 'combat_dice 3' would mean the combat dice would always land on 3. Power points are powers like administrative power, military power, diplomatic power, etc for a country. If the specified province is a territory, it will be made into a state - if it is a state, it will be made into a territory. Try to prevent the Europeans from colonizing California and Alaska if at all possible. This command can be used to change a Confucian country's progress towards harmonization. A number between 1 and 3. Names: Optional. I have diplo tech 7 as well as all of exploration, but my colonial range is just about 50 points shy of actually reaching the new world (whereas on a normal map I'd be able to get the Caribbean to jump onto the rest of the world). A number. The ID of the province you wish to assimilate. This command removes a claim a specified country has made on a province. Specify 'open' here to open the specified window, 'close' to close it (no quote marks). and EU4 patch 1.09 RYUKYU one tag AAR: The Three mountains! Europa Universalis 4 Wiki Active Wikis AoW: Planetfall Cities: Skylines Crusader Kings 3 Empire of Sin Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3 This command disables Great Power Frenzy. This command adds the specified amount of harmony to the specified Confucian country. The amount of man power is 1000x the number entered (e.g. This command toggles (enables and disables) fog of war (FoW). The tag of the country to do the 'vassalizing' - if not specified, this will be your current country. This console command sets the religious school for the country with the specified country tag. This debug command prints to the console heir history. For example, 'commandlistfile.txt'. If specified, this command will change the age of the ruler belonging to the country with this country tag. The tag of the country you wish to add the diplomat enroute to. If not specified, the country you're playing as will be affected. Specify a negative number to reduce unrest. harmonization [progress] [country tag] DLC: Mandate of Heaven. If not specified, this will be the country you are currently playing as. What's up, I'm subsurf. If not specified, they will be added to the country you are currently playing as. If game controller support is enabled, typing this command will turn it off. The country tag of the country you wish to make a protectorate (the county that will be controlled and protected). Optional. This command adds the specified amount of mandate to the country you are currently playing as. HOI4 Console Commands Specify negative numbers to remove harmony. The ID of the province to toggle state/territory status for. HOI4 Cheats . This command resets the personal deity of your current country. This console command will spread the revolution to the province with the specified ID. This command adds the specified idea group to your country, or the specified country tag. /u/Atroxity is correct, it's based on colonial range. So annoying. To find out the CID type of a faction, enable debug_mode, switch to a country that the faction is a rebel to and head to the "Stability & Expansion" tab of the Country View menu. The country tag to add trust to (trust is added from the country you are currently playing as). add_opinion [source country tag] [target country tag]. A number. The tag of the country you wish to make a march. Optional. This command removes a country from your country's interest.
How to increase colonial range? :: Europa Universalis IV General This console command adds the reform with the specified ID to the Holy Roman Empire. This debug command prints a list of test entities for all nations to the local_temp.log file which can be found at Documents\Paradox Interactive\Europa Universalis IV\logs. Specify a negative number to remove. Note that, like the reset_migrate command, this only ends the current cooldown in place, a cooldown will be applied again when you next cancel a mission. Just go into a non-ironman game, cheat yourself the appropriate non-Gibraltar territories and ideas, and turn on colonial range mapmode. The amount of fervor you wish to add. The country tag of the country you wish to add or remove military power to/from. After executing this command, score information will be printed to the game.log file. 'English'). From there, you can enter cheat codes or type help to get a list of commands, including the following: add_core [province tag] - Additional . Optional. The value you wish to set the specified province's base manpower to. This command can add or remove money (ducats) from your country's (or a specified country's) treasury. If this argument is specified, the idea group will be added to this country. They allow you to slightly ease the game, and significantly strengthen your state. This command prints the game's 'random count' and the seed of the map. This command sets the specified global flag. However, there are some basic things you need to know if you want to start expanding the reach of your nation, so let's take a look. add_backer [province id] DLC: Common Sense. The country tag to print ideas to game.log for. This command will set the warscore of all wars your country is currently engaged in to 100%. The ID of the institution you wish to embrace. Even if your capital is in the new world. 4. This command enables and disables (toggles) the visibility of debug information. Specify a negative number to subtract. The country tag of the country that the first country is a march of. If they are already disabled, running this command will re-enable them. To start a distaster within another country, switch to it using the, leader [fire] [shock] [maneuver] [siege] [, power [stability key / idea group key / tech key] [, This command will make you play as (switch to) the specified country tag. If not specified, this command will toggle AI for all nations. They will extend your range after you finish coring them.
Europa Universalis IV General Discussions - Steam Community If revolts are enabled, running this command will turn them off. This command will copy to your clipboard all timer info. Province IDs This debug command will upload your game's latest crash dump. Province manpower is base manpower * manpower efficiency * local autonomy. The country tag of the country you wish to add points to all powers for. golden_age [country tag] DLC: Mandate of Heaven. If executed without a command as an argument, a list of all commands will be printed to the console. Institution IDs: The country tag of the country you wish to make all belonging spies fail. The tag of the country that placed the claim upon the previously specified province. If not specified, the incident will start in your country. If not specified, the country that you are playing as will be affected. Terrain ingcognita is the hiding of unknown (i.e. If a province ID is specified, it will be toggled in that province, if not, it will be toggled in all provinces. The amount added is equal to the number specified multiplied by 100: an amount of 1 would add 100 natives. This command adds the specified amount of money to the Curia Treasury. add_trait [ruler trait id] DLC: Rights of Man. The tag of the country you wish to add a consort to. If a country tag is specified, the army of the country with this tag will be reevaluated. Running this command without any arguments adds 999 diplomatic power to your country. The country tag of the country you wish to become a subject. The ID of the investment you wish to toggle for the province. This command enables and disables (toggles) terrain incognita. Optional. See argument information for help with CID Type and Index. If a country tag is specified as a second argument, absolutism will be added to this country. This command will add the specified amount of army tradition to a specified country tag. The ID of the estate you wish to add loyalty to. This command ends the cooldown that limits how soon a country can start another mission after cancelling a previous mission. Optional. This command will start the disaster with the specified ID within the country you are currently playing as. This command will open (or close if already open) the specified window. The province ID of a province that is a member of the Trade Company you wish to toggle the investment for. This command removes the specified trait from the ruler of the country you are currently playing as. A joke command - prints the joke response 'No help for you' to the console. The country tag of the country you wish to become the overlord. This command adds a colonist to the country with the specified country tag. The ID of the estate agenda you wish to start. The country tag of the country you wish to add 100 Papal Influence to. Casus Belli IDs The amount of unrest (advancement) you wish to add. The tag of the country you wish to be the aggressor (start the war). This command adds the specified amount of sailors to the specified country. A number. The ID of the province you wish to change the base tax of. innovativeness [amount] [country tag] DLC: Rule Britannia. If, as a second argument, a file name is provided (e.g. If not specified, the country you are playing as will be affected. The country tag of the country you wish to discover the capital. This command changes the owner of a specified province to the specified country. Event IDs The leader's Siege rating, a number from 0-6. You can mouseover the colonial range tooltip (a house with arrows pointing in both directions) to see which tech level increases the range and by how mucuh. This command will print a list of the ideas (with information) for the specified country tag to the game.log file. This command removes the wait time required for a enroute diplomats to be appointed (ignores the date check). This command can be used to add and remove military power to/from a specified country. This command will also affect AI countries making them instantly colonize too. The province ID of the province you wish to change the culture of. add_idea_group [idea group key] [country tag]. remove_trait [ruler trait id] DLC: Rights of Man. If not specified, the country that you are playing as will be affected.
In my current Holland-->Netherlands run, I was planning on doing a tall colonial/trade empire. If specified, the army professionalism of the country with this tag will be affected. This command enables and disables (toggles) smooth frame logging. Trade winds also effect range and so apparent distance on the map isn't always the best way to judge range. This command restarts the debug timer. This debug command will highlight all provinces that would be classified as an island under the specified threshold (as in, those that the 'Province is on an island' condition would apply to). If you do not specify a country tag, government reforms for the country you are playing as will be cleared.
Does the AI cheat on Colonial Range? | Paradox Interactive Forums Syntax add_core [province id] [country tag] Search Our Database of 304 EU4 Console Commands Onwards >> Examples add_core 18 Lapland has a province ID of 18. This command adds favor for the country you are currently playing as from the specified country. The amount of corruption you wish to set for the target country - note that this will set the country's corruption to this value, not add this to the existing amount. reichsreform / emperor_reichsreform (Call for Reichsreform), reichsregiment / emperor_reichsregiment (Institute Reichsregiment), hofgericht / emperor_hofgericht (Reform the Hofgericht), gemeinerpfennig / emperor_gemeinerpfennig (Enact Gemeiner Pfennig), landfriede / emperor_landfriede (Ewiger Landfriede), erbkaisertum / emperor_erbkaisertum (Proclaim Erbkaisertum), privilegia_de_non_appelando / emperor_privilegia_de_non_appelando (Revoke The Privilegia), renovatio / emperor_renovatio (Renovatio Imperii), emperor_reichsstabilitaet (Absolute Reichsstabilitt), emperor_landsknechtswesen (Create the Landsknechtswesen), emperor_reichstag_collegia (Establish the Reichstag Collegia), emperor_expand_gemeiner_pfennig (Expand the Gemeiner Pfennig), emperor_rechenschaft (Embrace Rechenschaft Measures), emperor_imperial_estates (Curtail the Imperial Estates), illius_qui_se_pro_divini (Illius Qui Se Pro Divini), apostolicae_servitutis (Apostolicae Servitutis), immensa_aeterni_dei (Immensa Aeterni Dei). If not specified, the province will be claimed for your current country. Optional. The ID of the unit to spawn in the specified province. The ID of the casus belli you wish to add. This is a toggle debug command. The ID of the province to set the flag for. Specify 'yes' here to call allies of the countries that are willing to get involved in the war, specify 'no' here to not involve allies of the countries in the war. This command enables and disables (toggles) fullscreen mode for the game. Used for debug/development purposes, not recommended for players. Specify a negative number to remove population. If AI war declarations are turned on, using this command will turn them off (default). 4110 6yrs +10% colonial range +1 stab or +50 prestige and +10 Colonial Range 4114 6yrs +1 stab and .25 a m or +50 prestige and .25 4115 6yrs +1 stab +10 land force limits or +50 prestige and +10 land force limits 4116 6yrs +1 stab +10% discipline or +50 prestige 4117 6yrs +15 reinforcement speed 4118 6yrs +1 stab +10% manpower investment This cheat makes two specified nations (countries) declare war on each other - no casus belli is required. This command can be used to increase or decrease the imperial authority of a specified country's emperor. The level to set the center of trade in the specified province to. This command colonizes the specified province for your current country. The ability ID of an ability you wish to add to the newly created galley flagship. This is a debug command, it is used to debug canals within the map. This command can be used to change the age of the game to Age of Exploration, Age of Reformation, Age of Absolutism or Age of Revolution. The country tag of the country that has aggressive expansion imposed on that you want to clear. The amount of harmony you wish to add. The amount of trust to add.
Is there a way to cheat in Colonial Nations? : r/eu4 - reddit unexplored) parts of the map. Negative numbers will remove army professionalism. NOTE: This command will only end wars the country is the aggressor or defender in, not wars they are assisting in (e.g. The value you wish to set the specified country's devotion to. Ark Commands Unturned Commands Subnautica Commands Factorio Commands Stellaris Cheats Fallout 4 Cheats EU4 Cheats Starbound Cheats Skyrim Cheats Skyrim Item Codes SCUM Admin . 3. add_prosperity [province id] [progress %]. This list includes over 740 state cheat codes for the most recent HOI4 version on Steam (PC) for use in console commands. Optional. This debug command shows the landing page for the DLC with the specified key. This cheat command kills all court advisors (along with those from the pool) for the country with the specified country tag. This is a debug command. See argument information for where to place the file. A country tag. For example, if you entered 1600, when the game hits the year 1600, the commands within the file would be ran. If not specified, the country will be discovered for the country you are currently playing as. Optional. The tag of the country you wish to add to your interest. If you do not specify a country tag as a second argument, the command will apply to the devotion of the country you are currently playing as.
Does AI cheat when colonizing? :: Europa Universalis IV General Discussions Negative numbers will decrease absolutism. Optional. This command will add 100 Papal Influence to the country with the specified tag. See. If you do not specify a country tag as an argument, the country you are playing as will assimilate, otherwise, the country with the specified tag will assimilate the province. The amount added is equal to the number specified, admiral [fire] [shock] [maneuver] [siege] [, This command will start the disaster with the specified ID within the country you are currently playing as. This command adds one cardinal to your current nation (provided it is catholic). This command sets the specified flag for the province with the specified ID. This command adds a specified amount of doom to a country (of the Nahuatl religion). First make sure you've taken Exploration Ideas. The country tag of the country you wish to make the owner of the province. This command can be used to advance the progress of a missionary within a specified province. it is quite possible to get 100 colonial nations, you can get as many as much colonial nations as the max. The country tag of the country you wish to start the incident within. See argument information for reform IDs. This command makes the specified province no longer a core of the country it belongs to. Specify -1 here to revert the combat dice to normal (making it random again). If you specify a country tag, the age of the heir of that country will be changed. The amount of absolutism to add to your (or the specified) country. Stellaris Console Commands A permanent claim does not expire. This is useful for debugging issues with collisions, etc. This command adds loyalty to the estate with the specified ID. This console command will run the commands within the file with the specified name when the game year hits the specified year. The ID of the court member you wish to change the culture of. The ID of the province you wish to win the siege for. imperial_incident [imperial incident id] DLC: Emperor. change_religion [country tag / province id] [religion id]. This is a debug command - it tests a specified mission. This command enables and disables (toggles) the visibility of vertex textures in the game map. This command can be used to change the speed the game runs at. This command sets the AI's invasion target to the province with the specified ID.
Colonial range - Europa Universalis 4 Wiki - Paradox Wikis Or you could vassalize a nation which has a capital in the . event [event id] [country tag] [option id]. A number. In yesman mode, the AI of all countries will instantly accept any proposal/offer you may (regardless of circumstances, etc). This console command sets the age of your ruler to the specified amount of years. The ID of the province you wish to change the base manpower of. The ID of the province you wish to toggle FoW within. This is a toggle command. The amount of liberty desire you wish to add to the target country. The country tag of the country you wish to annex.